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Revision as of 16:52, 8 March 2026 by QTPi (talk | contribs)

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/* Any JavaScript here will be loaded for all users on every page load. */// Load DataTables library
/* Any JavaScript here will be loaded for all users on every page load. */

mw.hook('wikipage.content').add(function ($content) {
  $content.find('.spoiler').on('click', function () {
    $(this).toggleClass('revealed');
  });
});


/* ===========================
   Dungeon Speedrun Leaderboard
   =========================== */

mw.hook('wikipage.content').add(function () {

  function parseTime(t) {
    if (!t || !t.includes(":")) return 999999;
    const parts = t.trim().split(":");
    return parseInt(parts[0], 10) * 60 + parseInt(parts[1], 10);
  }


  /* ===========================
     SOLO TABLE
     =========================== */

  const table = document.getElementById("leaderboardTable");

  if (table) {

    const container = document.getElementById("filterContainer");

    if (container) {

      const wrapper = document.createElement("div");
      wrapper.style.marginBottom = "15px";

      const dungeonLabel = document.createElement("strong");
      dungeonLabel.innerText = "Dungeon: ";
      wrapper.appendChild(dungeonLabel);

      const dungeonSelect = document.createElement("select");
      dungeonSelect.style.marginRight = "20px";

      const dungeons = [
        "All",
        "Wolf's Den","Wolf's Den II","Wolf's Den III",
        "The Red Nest","For The Eggs",
        "Scarlet Revenge","Scarlet Revenge II",
        "Promised One","Promised One II","Promised One III",
        "Lost and Found","The Hostage","Cactus On Fire",
        "Deep Echoes","Deep Echoes II","Deep Echoes III",
        "King's Hoard","King's Hoard II",
        "Hall of Daggers"
      ];

      dungeons.forEach(name => {
        const option = document.createElement("option");
        option.value = name;
        option.textContent = name;
        dungeonSelect.appendChild(option);
      });

      wrapper.appendChild(dungeonSelect);

      const playerLabel = document.createElement("strong");
      playerLabel.innerText = "Player: ";
      wrapper.appendChild(playerLabel);

      const playerInput = document.createElement("input");
      playerInput.type = "text";
      playerInput.placeholder = "Search player name...";
      playerInput.style.padding = "4px";
      wrapper.appendChild(playerInput);

      container.appendChild(wrapper);


      function sortAndRank() {

        const rows = Array.from(table.querySelectorAll("tr")).slice(1);

        rows.sort((a,b) => {

          const dungeonA = a.cells[1].innerText.trim();
          const dungeonB = b.cells[1].innerText.trim();

          if (dungeonA < dungeonB) return -1;
          if (dungeonA > dungeonB) return 1;

          return parseTime(a.cells[4].innerText) - parseTime(b.cells[4].innerText);

        });

        rows.forEach(row => table.appendChild(row));

        let currentDungeon = "";
        let dungeonRank = 0;

        rows.forEach(row => {

          const dungeon = row.cells[1].innerText.trim();
          const rankCell = row.cells[0];

          if (dungeon !== currentDungeon) {
            currentDungeon = dungeon;
            dungeonRank = 1;
          } else {
            dungeonRank++;
          }

          if (dungeonRank === 1) rankCell.innerHTML = "🥇 1";
          else if (dungeonRank === 2) rankCell.innerHTML = "🥈 2";
          else if (dungeonRank === 3) rankCell.innerHTML = "🥉 3";
          else rankCell.innerText = dungeonRank;

        });

      }


      function filterTable() {

        const selectedDungeon = dungeonSelect.value;
        const playerSearch = playerInput.value.toLowerCase();

        const rows = Array.from(table.querySelectorAll("tr")).slice(1);

        rows.forEach(row => {

          const dungeon = row.cells[1].innerText.trim();
          const player = row.cells[2].innerText.toLowerCase();

          row.style.display =
            (selectedDungeon === "All" || dungeon === selectedDungeon) &&
            player.includes(playerSearch)
              ? ""
              : "none";

        });

      }

      dungeonSelect.addEventListener("change", filterTable);
      playerInput.addEventListener("input", filterTable);

      sortAndRank();
    }
  }


  /* ===========================
     PARTY TABLE
     =========================== */

  const partyTable = document.getElementById("partyLeaderboardTable");

  if (partyTable) {

    const partyContainer = document.getElementById("partyFilterContainer");

    if (partyContainer) {

      const wrapper = document.createElement("div");
      wrapper.style.marginBottom = "15px";

      const dungeonLabel = document.createElement("strong");
      dungeonLabel.innerText = "Dungeon: ";
      wrapper.appendChild(dungeonLabel);

      const dungeonSelect = document.createElement("select");
      dungeonSelect.style.marginRight = "20px";

      const dungeons = [
        "All",
        "Wolf's Den","Wolf's Den II","Wolf's Den III",
        "The Red Nest","For The Eggs",
        "Scarlet Revenge","Scarlet Revenge II",
        "Promised One","Promised One II","Promised One III",
        "Lost and Found","The Hostage","Cactus On Fire",
        "Deep Echoes","Deep Echoes II","Deep Echoes III",
        "King's Hoard","King's Hoard II",
        "Hall of Daggers"
      ];

      dungeons.forEach(name => {
        const option = document.createElement("option");
        option.value = name;
        option.textContent = name;
        dungeonSelect.appendChild(option);
      });

      wrapper.appendChild(dungeonSelect);

      const playerLabel = document.createElement("strong");
      playerLabel.innerText = "Players: ";
      wrapper.appendChild(playerLabel);

      const playerInput = document.createElement("input");
      playerInput.type = "text";
      playerInput.placeholder = "Search player name...";
      playerInput.style.padding = "4px";
      wrapper.appendChild(playerInput);

      partyContainer.appendChild(wrapper);


      function sortAndRankParty() {

        const rows = Array.from(partyTable.querySelectorAll("tr")).slice(1);

        rows.sort((a,b) => {

          const dungeonA = a.cells[1].innerText.trim();
          const dungeonB = b.cells[1].innerText.trim();

          if (dungeonA < dungeonB) return -1;
          if (dungeonA > dungeonB) return 1;

          return parseTime(a.cells[5].innerText) - parseTime(b.cells[5].innerText);

        });

        rows.forEach(row => partyTable.appendChild(row));

        let currentDungeon = "";
        let dungeonRank = 0;

        rows.forEach(row => {

          const dungeon = row.cells[1].innerText.trim();
          const rankCell = row.cells[0];

          if (dungeon !== currentDungeon) {
            currentDungeon = dungeon;
            dungeonRank = 1;
          } else {
            dungeonRank++;
          }

          if (dungeonRank === 1) rankCell.innerHTML = "🥇 1";
          else if (dungeonRank === 2) rankCell.innerHTML = "🥈 2";
          else if (dungeonRank === 3) rankCell.innerHTML = "🥉 3";
          else rankCell.innerText = dungeonRank;

        });

      }


      function filterPartyTable() {

        const selectedDungeon = dungeonSelect.value;
        const playerSearch = playerInput.value.toLowerCase();

        const rows = Array.from(partyTable.querySelectorAll("tr")).slice(1);

        rows.forEach(row => {

          const dungeon = row.cells[1].innerText.trim();
          const player = row.cells[3].innerText.toLowerCase();

          row.style.display =
            (selectedDungeon === "All" || dungeon === selectedDungeon) &&
            player.includes(playerSearch)
              ? ""
              : "none";

        });

      }

      dungeonSelect.addEventListener("change", filterPartyTable);
      playerInput.addEventListener("input", filterPartyTable);

      sortAndRankParty();
    }
  }

});