MediaWiki:Common.js: Difference between revisions
MediaWiki interface page
More actions
No edit summary |
No edit summary |
||
| Line 91: | Line 91: | ||
} | } | ||
})(); | })(); | ||
/* =========================== | /* =========================== | ||
Dungeon Leaderboard Script | Dungeon Leaderboard Script | ||
=========================== */ | =========================== */ | ||
mw.hook('wikipage.content').add(function () { | |||
var table = document.getElementById("leaderboardTable"); | |||
if (!table) return; // Only run on leaderboard page | if (!table) return; // Only run on leaderboard page | ||
var dungeonFilter = document.getElementById("filterDungeon"); | |||
var typeFilter = document.getElementById("filterType"); | |||
var addBtn = document.getElementById("addRunBtn"); | |||
/* ---------- Time Parsing ---------- */ | |||
function parseTime(t) { | function parseTime(t) { | ||
if (!t || | if (!t || t.indexOf(":") === -1) return 999999; | ||
var parts = t.split(":"); | |||
return parseInt(parts[0]) * 60 + parseInt(parts[1]); | return parseInt(parts[0], 10) * 60 + parseInt(parts[1], 10); | ||
} | } | ||
/* ---------- Sorting & Ranking ---------- */ | |||
function sortAndRank() { | function sortAndRank() { | ||
rows.sort((a, b) | var rows = Array.prototype.slice.call(table.rows, 1); | ||
return parseTime(a.cells[6].innerText) - parseTime(b.cells[6].innerText); | |||
rows.sort(function (a, b) { | |||
return parseTime(a.cells[6].innerText) - | |||
parseTime(b.cells[6].innerText); | |||
}); | }); | ||
rows.forEach(row | rows.forEach(function (row) { | ||
table.appendChild(row); | |||
}); | |||
rows.forEach(function (row, index) { | |||
var rankCell = row.cells[0]; | |||
if (index === 0) rankCell.innerHTML = "🥇 1"; | if (index === 0) rankCell.innerHTML = "🥇 1"; | ||
else if (index === 1) rankCell.innerHTML = "🥈 2"; | else if (index === 1) rankCell.innerHTML = "🥈 2"; | ||
| Line 128: | Line 136: | ||
}); | }); | ||
} | } | ||
/* ---------- Filtering ---------- */ | |||
function filterTable() { | function filterTable() { | ||
Array. | var selectedDungeon = dungeonFilter ? dungeonFilter.value : "All"; | ||
var selectedType = typeFilter ? typeFilter.value : "All"; | |||
Array.prototype.slice.call(table.rows, 1).forEach(function (row) { | |||
var dungeon = row.cells[1].innerText.trim(); | |||
var type = row.cells[2].innerText.trim(); | |||
var show = | |||
(selectedDungeon === "All" || dungeon === selectedDungeon) && | (selectedDungeon === "All" || dungeon === selectedDungeon) && | ||
(selectedType === "All" || type === selectedType); | (selectedType === "All" || type === selectedType); | ||
| Line 145: | Line 157: | ||
} | } | ||
dungeonFilter | if (dungeonFilter) | ||
dungeonFilter.addEventListener("change", filterTable); | |||
if (typeFilter) | |||
typeFilter.addEventListener("change", filterTable); | |||
/* ---------- Submit Modal ---------- */ | |||
if (addBtn) { | |||
addBtn.addEventListener("click", function () { | |||
var overlay = document.createElement("div"); | |||
overlay.style.position = "fixed"; | |||
overlay.style.top = "0"; | |||
overlay.style.left = "0"; | |||
overlay.style.width = "100%"; | |||
overlay.style.height = "100%"; | |||
overlay.style.background = "rgba(0,0,0,0.6)"; | |||
overlay.style.display = "flex"; | |||
overlay.style.alignItems = "center"; | |||
overlay.style.justifyContent = "center"; | |||
overlay.style.zIndex = "9999"; | |||
var modal = document.createElement("div"); | |||
modal.style.background = "#fff"; | |||
modal.style.padding = "20px"; | |||
modal.style.width = "420px"; | |||
modal.style.borderRadius = "8px"; | |||
< | modal.innerHTML = ` | ||
<label> | <h3>Submit Dungeon Run</h3> | ||
< | |||
<label>Dungeon:</label><br> | |||
<input type="text" id="runDungeon"><br><br> | |||
<option> | |||
<option> | <label>Type:</label><br> | ||
<select id="runType"> | |||
<option value="Solo">Solo</option> | |||
<option value="Party">Party</option> | |||
</select><br><br> | </select><br><br> | ||
<div id="partySizeSection" style="display:none;"> | |||
<label>Party Size:</label><br> | |||
<select id="runPartySize"> | |||
<option>1</option> | |||
<option>2</option> | |||
<option>3</option> | |||
<option>4</option> | |||
</select><br><br> | |||
</div> | |||
<div id="weaponSection"> | |||
<label>Weapon (Solo Only):</label><br> | |||
<select id="runWeapon"> | |||
<option>Bow</option> | |||
<option>Great Sword</option> | |||
<option>Sword & Shield</option> | |||
</select><br><br> | |||
</div> | |||
<label>Player / Party:</label><br> | |||
<input type="text" id="runPlayer"><br><br> | |||
<label>Time (MM:SS):</label><br> | |||
<input type="text" id="runTime"><br><br> | |||
<label>Date:</label><br> | |||
<input type="text" id="runDate"><br><br> | |||
<label>Screenshot:</label><br> | |||
<small>Upload first via <a href="/wiki/Special:Upload" target="_blank">Upload File</a></small><br> | |||
<input type="text" id="runScreenshot"><br><br> | |||
<button id="submitRun">Generate Entry</button> | |||
<button id="cancelRun">Cancel</button> | |||
`; | |||
overlay.appendChild(modal); | |||
document.body.appendChild(overlay); | |||
var runType = document.getElementById("runType"); | |||
var partySizeSection = document.getElementById("partySizeSection"); | |||
var weaponSection = document.getElementById("weaponSection"); | |||
runType.addEventListener("change", function () { | |||
if (this.value === "Party") { | |||
partySizeSection.style.display = "block"; | |||
weaponSection.style.display = "none"; | |||
} else { | |||
partySizeSection.style.display = "none"; | |||
weaponSection.style.display = "block"; | |||
} | |||
}); | |||
document.getElementById("cancelRun").onclick = function () { | |||
document.body.removeChild(overlay); | |||
}; | |||
document.getElementById("submitRun").onclick = function () { | |||
var dungeon = document.getElementById("runDungeon").value; | |||
var type = runType.value; | |||
var partySize = type === "Solo" ? "1" : | |||
document.getElementById("runPartySize").value; | |||
var weapon = type === "Solo" ? | |||
document.getElementById("runWeapon").value : "—"; | |||
var player = document.getElementById("runPlayer").value; | |||
var time = document.getElementById("runTime").value; | |||
var date = document.getElementById("runDate").value; | |||
var screenshot = document.getElementById("runScreenshot").value; | |||
if (!player || !time || !date || !screenshot) { | |||
alert("All required fields must be completed."); | |||
return; | |||
} | |||
var row = ` | |||
|- | |- | ||
| | | | ||
| Line 285: | Line 287: | ||
`; | `; | ||
alert("Copy this row and paste at bottom of table:\n\n" + row); | |||
document.body.removeChild(overlay); | |||
}; | }; | ||
} | }); | ||
} | |||
/* ---------- Init ---------- */ | |||
sortAndRank(); | sortAndRank(); | ||
}); | }); | ||
Revision as of 23:57, 28 February 2026
/* Any JavaScript here will be loaded for all users on every page load. */// Load DataTables library
mw.hook('wikipage.content').add(function ($content) {
$content.find('.spoiler').on('click', function () {
$(this).toggleClass('revealed');
});
});
// Auto-embed X/Twitter status links into live tweets (no extension required)
(function () {
'use strict';
// Options you can tweak
var TW_OPTIONS = {
// theme: 'dark', // uncomment for dark
// conversation: 'none', // hide reply thread
// dnt: true, // "Do Not Track"
// align: 'center' // center the embed
};
function loadXWidgets (cb) {
// If the widget API is ready, go
if (window.twttr && twttr.widgets) { cb(); return; }
// Already loading?
if (document.querySelector('script[src*="platform.twitter.com/widgets.js"]')) {
// Poll until ready
var tries = 0, t = setInterval(function () {
if (window.twttr && twttr.widgets) { clearInterval(t); cb(); }
else if (++tries > 40) { clearInterval(t); }
}, 250);
return;
}
// Inject the widgets.js script
var s = document.createElement('script');
s.async = true;
s.src = 'https://platform.twitter.com/widgets.js';
s.onload = function () { cb(); };
document.head.appendChild(s);
}
// Find eligible links and embed them
function embedLinks(root) {
var scope = root || document;
var selector = [
'a[href^="https://x.com/"][href*="/status/"]',
'a[href^="http://x.com/"][href*="/status/"]',
'a[href^="https://twitter.com/"][href*="/status/"]',
'a[href^="http://twitter.com/"][href*="/status/"]'
].join(',');
var anchors = scope.querySelectorAll(selector);
if (!anchors.length) return;
loadXWidgets(function () {
anchors.forEach(function (a) {
if (a.dataset.tweetEmbedded === '1') return; // avoid duplicates
a.dataset.tweetEmbedded = '1';
// Extract the numeric tweet ID
var match = a.href.match(/\/status\/(\d+)/);
if (!match) return;
var id = match[1];
// Create a container after the link
var container = document.createElement('div');
container.className = 'tweet-embed';
a.insertAdjacentElement('afterend', container);
// Ask widgets API to render
if (window.twttr && twttr.widgets && twttr.widgets.createTweet) {
twttr.widgets.createTweet(id, container, TW_OPTIONS).catch(function(){});
}
});
// Ensure any dynamically added blockquotes also render
if (window.twttr && twttr.widgets && twttr.widgets.load) {
twttr.widgets.load(scope);
}
});
}
// Run on page load and whenever VE/LQT/etc. inject content
if (window.mw && mw.hook) {
mw.hook('wikipage.content').add(function ($content) {
embedLinks($content && $content[0]);
});
} else {
document.addEventListener('DOMContentLoaded', function () { embedLinks(document); });
}
})();
/* ===========================
Dungeon Leaderboard Script
=========================== */
mw.hook('wikipage.content').add(function () {
var table = document.getElementById("leaderboardTable");
if (!table) return; // Only run on leaderboard page
var dungeonFilter = document.getElementById("filterDungeon");
var typeFilter = document.getElementById("filterType");
var addBtn = document.getElementById("addRunBtn");
/* ---------- Time Parsing ---------- */
function parseTime(t) {
if (!t || t.indexOf(":") === -1) return 999999;
var parts = t.split(":");
return parseInt(parts[0], 10) * 60 + parseInt(parts[1], 10);
}
/* ---------- Sorting & Ranking ---------- */
function sortAndRank() {
var rows = Array.prototype.slice.call(table.rows, 1);
rows.sort(function (a, b) {
return parseTime(a.cells[6].innerText) -
parseTime(b.cells[6].innerText);
});
rows.forEach(function (row) {
table.appendChild(row);
});
rows.forEach(function (row, index) {
var rankCell = row.cells[0];
if (index === 0) rankCell.innerHTML = "🥇 1";
else if (index === 1) rankCell.innerHTML = "🥈 2";
else if (index === 2) rankCell.innerHTML = "🥉 3";
else rankCell.innerText = index + 1;
});
}
/* ---------- Filtering ---------- */
function filterTable() {
var selectedDungeon = dungeonFilter ? dungeonFilter.value : "All";
var selectedType = typeFilter ? typeFilter.value : "All";
Array.prototype.slice.call(table.rows, 1).forEach(function (row) {
var dungeon = row.cells[1].innerText.trim();
var type = row.cells[2].innerText.trim();
var show =
(selectedDungeon === "All" || dungeon === selectedDungeon) &&
(selectedType === "All" || type === selectedType);
row.style.display = show ? "" : "none";
});
}
if (dungeonFilter)
dungeonFilter.addEventListener("change", filterTable);
if (typeFilter)
typeFilter.addEventListener("change", filterTable);
/* ---------- Submit Modal ---------- */
if (addBtn) {
addBtn.addEventListener("click", function () {
var overlay = document.createElement("div");
overlay.style.position = "fixed";
overlay.style.top = "0";
overlay.style.left = "0";
overlay.style.width = "100%";
overlay.style.height = "100%";
overlay.style.background = "rgba(0,0,0,0.6)";
overlay.style.display = "flex";
overlay.style.alignItems = "center";
overlay.style.justifyContent = "center";
overlay.style.zIndex = "9999";
var modal = document.createElement("div");
modal.style.background = "#fff";
modal.style.padding = "20px";
modal.style.width = "420px";
modal.style.borderRadius = "8px";
modal.innerHTML = `
<h3>Submit Dungeon Run</h3>
<label>Dungeon:</label><br>
<input type="text" id="runDungeon"><br><br>
<label>Type:</label><br>
<select id="runType">
<option value="Solo">Solo</option>
<option value="Party">Party</option>
</select><br><br>
<div id="partySizeSection" style="display:none;">
<label>Party Size:</label><br>
<select id="runPartySize">
<option>1</option>
<option>2</option>
<option>3</option>
<option>4</option>
</select><br><br>
</div>
<div id="weaponSection">
<label>Weapon (Solo Only):</label><br>
<select id="runWeapon">
<option>Bow</option>
<option>Great Sword</option>
<option>Sword & Shield</option>
</select><br><br>
</div>
<label>Player / Party:</label><br>
<input type="text" id="runPlayer"><br><br>
<label>Time (MM:SS):</label><br>
<input type="text" id="runTime"><br><br>
<label>Date:</label><br>
<input type="text" id="runDate"><br><br>
<label>Screenshot:</label><br>
<small>Upload first via <a href="/wiki/Special:Upload" target="_blank">Upload File</a></small><br>
<input type="text" id="runScreenshot"><br><br>
<button id="submitRun">Generate Entry</button>
<button id="cancelRun">Cancel</button>
`;
overlay.appendChild(modal);
document.body.appendChild(overlay);
var runType = document.getElementById("runType");
var partySizeSection = document.getElementById("partySizeSection");
var weaponSection = document.getElementById("weaponSection");
runType.addEventListener("change", function () {
if (this.value === "Party") {
partySizeSection.style.display = "block";
weaponSection.style.display = "none";
} else {
partySizeSection.style.display = "none";
weaponSection.style.display = "block";
}
});
document.getElementById("cancelRun").onclick = function () {
document.body.removeChild(overlay);
};
document.getElementById("submitRun").onclick = function () {
var dungeon = document.getElementById("runDungeon").value;
var type = runType.value;
var partySize = type === "Solo" ? "1" :
document.getElementById("runPartySize").value;
var weapon = type === "Solo" ?
document.getElementById("runWeapon").value : "—";
var player = document.getElementById("runPlayer").value;
var time = document.getElementById("runTime").value;
var date = document.getElementById("runDate").value;
var screenshot = document.getElementById("runScreenshot").value;
if (!player || !time || !date || !screenshot) {
alert("All required fields must be completed.");
return;
}
var row = `
|-
|
| ${dungeon}
| ${type}
| ${partySize}
| ${player}
| ${weapon}
| ${time}
| ${date}
| [[File:${screenshot}|120px]]
`;
alert("Copy this row and paste at bottom of table:\n\n" + row);
document.body.removeChild(overlay);
};
});
}
/* ---------- Init ---------- */
sortAndRank();
});